Cathedrals is a story of unlikely synthesis. Their sound marks the meeting place of organic and electric, the sublime and the physical; their narrative starts at the convergence of a city and a collective, a boy and a girl. Brodie Jenkins grew up in sleepy California wine country in an old farmhouse that echoed with folk, jazz and soul. Before her fifteenth birthday she was signed and touring with her mother and sister in an Americana-steeped family band. Johnny Hwin, the son of Vietnamese refugees, taught himself piano by ear in a small town called Hercules. He played open-mic nights and made beats for hip-hop groups in high school; after finding success on the business end of the music industry, he was back in the studio full-time by 25.
Hiroshi Ishii is the Jerome B. Wiesner Professor of Media Arts and Sciences, at the MIT Media Lab. He joined the MIT Media Lab in October 1995, and founded the Tangible Media Group. He currently directs the Tangible Media Group, and he co-directs the Things That Think (TTT) consortium. Hiroshi’s research focuses upon the design of seamless interfaces between humans, digital information, and the physical environment. His team seeks to change the “painted bits” of GUIs to “tangible bits” by giving physical form to digital information. In 2012, he presented the new vision “Radical Atoms” to take a leap beyond “Tangible Bits” by assuming a hypothetical generation of materials that can change form and appearance dynamically, becoming as reconfigurable as pixels on a screen. Ishii and his team have presented their visions of “Tangible Bits” and “Radical Atoms” at a variety of academic, design, and artistic venues (including ACM SIGCHI, ACM SIGGRAPH, Industrial Design Society of America, AIGA, Ars Electronica, ICC, Centre Pompidou, and Victoria and Albert Museum), emphasizing that the development of tangible interfaces requires the rigor of both scientific and artistic review. For this work, he was awarded tenure from MIT in 2001, and elected to the CHI Academy in 2006 recognizing his substantial contributions to the field of Human-Computer Interactions through the creation of new genre called “Tangible User Interfaces.”